So the tutorial is finally done! If you were wanting to learn how to do 2D rendering in a 3D view, specifically in Blender, you are in the right place. There are all sorts of goodies to get you started, and expect some timelapse videos very soon showing this process being used to create asset textures.
Click that link below for all the juicy information you’re looking for.
So I’ve been working on a new material today, and wanted to share it with the world. I call it the Faux Material. The reason being, is that it’s not a material, it’s a single diffuse map that I painted with the Blender Texture Paint. For too long, there have been too few tutorials on the Texture Paint mode, especially since the major upgrade in 2.72. So to remedy that, I’ve been creating one myself, and this one is using the Cycles Render engine.
Click below to learn even more, and to see the diffuse map of the image above. You know you want to.
It was only last Friday, that I was driving up to a convention, with expectations of visiting with an artist I knew somewhat personally, meet a few people, and maybe look at what other artists create. Upon entering the Convention Center in Kansas City, I walked into the conference hall packed with artists. I roamed around, and did a quick glance at all the booths, each covered in the art of the artist or studio that claimed the space. While it felt like I was in any other convention, it didn’t take very long to find out I was completely wrong.
I wanted to write this simple little article, because there are some points to take into consideration when dealing with the artistic community. I thought I knew how to be courteous, and kind when I joined in, and I did, but there were some things I didn’t know about receiving critique. In this article I’m going to cover it all, and what to expect from an artistic community, and what to do when someone else doesn’t follow the simple etiquette. Click Me to free me from this line! “Artist Etiquette” »
I can’t believe it took me so long to finally write this, as I thought I had long ago. Regardless, as it almost time for the 3rd run of this CGCookie workshop, it’s only fair to review it as soon as possible. So, if you follow Tim Vonn Reuden at all, or watch the Concept Cookie Livestream, then you can imagine what sort of things to expect. Of course the workshop gives you so much more foundation, instead of drawing “X”, or lighting “Y”.