Sometimes it may seem odd when you realize some of the addons you remember having in Blender, no longer existing in your addon list. Addons like Atomic Blender, Auto Save Render, BProjection, Edge Tools, Extra Tools, Quickprefs, and a lot more. A lot of the time, this is because those addons were part of the “testing” branch, which are not packaged with the Blender releases, but are with release candidates, test builds, and daily builds. Let’s go ahead and look at how reinstall these addons, so that Blender can use them once again. To victory!
Can you believe it? Krita 3.0 is almost here, and with goodies! Even with 3.0 Alpha coming out very soon, make sure to update Krita itself, as the latest greatest version is now 2.9.10, which offers quite a bit already, like optimizations for AMD systems; no more lagging for anyone now! Anyways, let’s take a look at a certain new features we will see in 3.0; animation!
I’m not sure why it took me so long to write an article about the 2.76 build; maybe it was due to the fact that I had created a 2.76 feature guide a few weeks ago already. Regardless, it should be noted that 2.76 has been a huge success, even before it’s official release. At the time of this writing, it is still in it’s 3rd release candidate, and it’s only a matter of days until it becomes an official release. Until then, let me tell you why 2.76 is so great.
So, if you didn’t know already, each and every Youtube video created by 3DEsprit, was created in Blender. In other words, all of the editing was done there. Until recently, rendering in Blender was working out ok, until I rendered the Crescent Rose tutorials, as well as the Krita tutorials. Both of these sets of videos were rendered overnight, as each set had over 5 or more videos to render. In Blender this was not a task that was fast, and at times, there were issues with frame drops, audio loss, and audio and video syncing issues. After rendering the Krita shortcuts video 3 times, and the Blender Tricks video once only to find out it needed to be done again, it was time to change software.
If you haven’t noticed already, <a href="http://www view publisher site.blender.org/download/”>Blender 2.76 RC2 has been released, and is it ever filled with awesome updates! To start ATI support continues to grow, including working on the new OSX release. Also, a huge improvement to viewport performance, making Blender work faster than ever.
Here is a quick list of new features: FBX & OBJ Import/Export improvements, Viewport Performance, AMD/ATI OpenCL Support, Edge Offset, Planar Faces (Flatten Faces), Seamless Tiling Sculpting, Curve Select Similar, Sequencer Text, Auto Offset, Increment Snapping, Point Density (Voxel Texture), Freestyle (NPR) Stroke Modifiers, and of course OpenSubDiv. Phew! How is that for a release?
Now, you may be wondering, “How do I use all of these features? Well, I’m glad you asked. Feel free to check out my Blender 2.76 Features video, where I show these features, and how to use them.